What you’ll learn

  • Concepts of Object Oriented programming
  • Being able to create desktop apps by using libraries.
  • Add “Java Language” to your CV.
  • The Concepts of “multithreading”
  • You will gain the ability to be able to learn other programming languages such as C#, C++ and C a lot easier with the background you obtain.



This course is published without completing fully, we have 2 reasons for that.

  1. Our student-base, requested us to publish it right away, so that they do not have to wait. They want to start the course right away, and gradually move on as we publish new updates.
  2. We wanted this one to be customized to our students. We would like to get as many feedbacks as we can, so that we can redesign our course in a way that is most beneficial to our students.

By learning Java’s Object-Oriented Programming language, you can take pleasure in mastering and creating professional apps.

By learning every idea of Object-Oriented Programming with Java from scratch during this course, we will attempt to specialize in Java as a group and progress to the point where we can produce Java applications of a professional caliber.

The Course’s Organization

Throughout the course;

  1. We will develop our fundamental subjects in the IntelliJ  IDE environment in each section. In order to make what we have learned more permanent, we will also attempt to understand the principles through the figure utilizing a Smart Notebook and a Graphic Tablet.
  2. While the fundamental subjects are covered, we’ll aim to focus on the ideas that come up frequently, particularly in job interviews.
  3. We will complete mini-projects and apps following the learning of every new topic across all disciplines.
  4. We will attempt to create substantial projects after putting all the knowledge we gained in the course’s final sections to use.

Coure Content

Throughout the course, we will work on these ;

  • General Information about Java and Setting up the Necessary Environments
  • Creating a Project in Java
  • Variables, Data Types and Basic Operators
  • Conditional Cases and Code Blocks
  • Cycles and Decision Structures
  • Overloading on Methods and Methods
  • Classes, Methods, Constructors (Constructor Methods) and Inheritance (Inheritance)
  • The concepts of Composition, Encapsulation and Polymorphism
  • Arrays, Arraylists, String Class and LinkedLists
  • Interfaces, Abstract Classes, Inner Classes
  • Generics
  • Java Naming Convention, Packages and Access Specifiers
  • Java Collection Framework
  • Exception Handling (Exception Handling)
  • Java I/O
  • Java Multithreading and Concurrency
  • Interface Development with Swing
  • Developing a 2D Space Game with Swing
  • Developing a Lottery Application with Swing
  • JDBC and Mysql Database
  • Developing a Company Employees Project with Swing

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